Workshops where the technology has something to do.
With children and teenagers I often start from a story, a mission, a problem or an object to build, because an activity becomes easier to follow when the people taking part know what they are trying to achieve instead of following a demonstration.
The work can begin without a screen, with a route on the floor, a drawing, a piece of research, something built from simple materials or a group discussion, while the digital comes in when it makes it possible to check a sequence, programme a behaviour, represent an object, enter an environment or tell the story of the work in a new form.
This also lets students with different interests and ways of taking part find a role, because whoever observes, builds, programmes, measures, narrates or checks can contribute to the same project from a different entry point.
Programmes can run from early years to secondary school and are adapted to the group, the time available, the spaces and the equipment already there.
Workshops delivered
Polly the robot bee
The body first, then the code.
Read the Polly case study Primary and secondarySolar System Mission
A scientific mission to design together.
Enter the mission PrimaryEcosystems on a mission
How can a machine cross an environment without ignoring its balance.
See the project SecondaryDetectives of the past
From the source to the artefact, from the artefact to the digital environment.
See the projectLet us talk about the workshop
Tell me the age of the participants, the hours available and the goal of the programme.