Early years Delivered case study
The body first, then the code.
Children build routes, find their bearings in space and turn their own decisions into sequences of instructions before programming a Blue-Bot, so the robot becomes the moment the group checks what it worked out rather than the starting point of the activity.
- Early years
- Unplugged coding
- Educational robotics
- Narrative
Read the Polly case study → Primary and secondary Delivered case study
A scientific mission to design together.
Coding, electronics, tinkering and 3D modelling become the tools for building prototypes and tackling problems of space exploration, putting students in a position to discuss, test and revise a solution.
- Primary and secondary
- Coding
- Electronics
- 3D modelling
Enter the mission → Primary Delivered case study
How can a machine cross an environment without ignoring its balance.
Students observe ecosystems, form hypotheses and design solutions that connect science, building and programming, while technology is used to explore relationships and consequences rather than as a technical exercise.
- Primary
- Science
- Educational robotics
- Sustainability
See the project → Secondary Delivered case study
From the source to the artefact, from the artefact to the digital environment.
The class researches, designs, builds and rebuilds elements of the past in 3D in order to explore them through augmented and virtual reality, turning history into a concrete problem of observation, reconstruction and storytelling.
- Secondary
- History
- 3D modelling
- AR and VR
See the project →